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Rules
02-10-2009, 11:12 PM
Post: #1
Rules
Rules so far:
Double Elemination
6 v 6 objective - Win by kills or by objective !
Each round will be 6 minutes long.
7 rounds on defense, 7 rounds on assault, 14 rounds in total
No pillar leaning
No spam rules or camping rules
1 setup round each side (1 for Assault & 1 for Defense)
In the setup rounds the teams may advance up to the beginning of middle tower and no further. You are allowed to shoot weapons and throw flashes/nades/smokes. As courtesy, Please don't direct them at other team side.

Rounds can be discarded after a maximum of 1 minute into current round by the team captain after notifying the other team captain about the problem via the "csay" command. However if there has been a player death already you will not be able to discard the round. If the team captain crashes this should be announced in the global chat. The only valid reasons to discard a round are an Internet Crash, No-Spawn Bug or a Critical Error.

2 Round OT - Bridge (If tie again, then repeat until tie is broken)

Player Substitutions

Substitutions are allowed at any point during the match. The proper procedure for getting a substitute into the match is as follows:

Teams requiring a substitute during live round play must notify the opposing team via Global or Team Captains chat.

Upon notification each team captain will immediately select "Pause".

There then will be a 3 minute pause of the match before the beginning of the next live round. As soon as this Pause begins the player being substituted must leave and the replacement player must immediately begin joining the server.

Once the player has joined the server and his team, both captains will select “ready”. At this point an additional "Mission Planning" round will begin. Both Team Captains must immediately select "Ready" again in order to proceed to the Live round. This "must" be done within the first 20 seconds of this "Planning Round", with no exceptions.

If the player is unable to join the server/team within the 3 minute Pause time then the match will proceed without him/her. His team may request a second "Pause" round after the current Live round in order to give the player a 2nd opportunity to get in. However, if he fails a second time then the match will continue with that team playing shorthanded until half time or the end of the second half (a different player can be brought in for OT).

Dropped Players

Players dropped from the server due to connection issues or game crashes are to return to the match using the same procedures listed in the paragraph above.

Additional Players

Teams may use the procedure above to bring in additional players if they begin the half with less than the prescribed roster size.

Players are NOT to join the server during a live round under any circumstances. Doing so will result in an automatic round forfeit for their team.


General Setup:

Players registered by each clan for participation must not have bans in the previous 2 years

Players must not play on more than one team and must include the name and corresponding GUID of the account they wish to use when their clan signs up for tournament.

At least one person on the team must have a demorec and team Captains must take SS at end of match. It's highly recommended that all players run demorecs as it helps in a dispute case.

When Brackets are setup Home team will start the thread in Forums section and post a day(s) and time(s) they can play. Atleast 2 Days and times must be proposed by the Home Team, more can be posted if they choose to do so. Rounds will be 3 days long and clans playing can choose any day up until midnight of last day to play their respective match.

Away team then picks the time and/or day they want from Home teams options and gets to pick the side they want to play.

Both teams have the option to negotiate a trade between options (i.e. Home team gets to pick side and Away team can pick time(s)/day(s).
If neither team can agree then one of the tourney admins must be contacted and then he/she will negotiate a deal or toss a coin.

Server Admin Panel Settings
Configuration Tab:

Make Server Private: On
Game Password: tourney
Minimum Player Honor Level: 1
Maximum Player Honor Level: 100
Maximum Players: As high as your server allows
Maximum Admins: 2
Auto-Balance Options: Never Auto Balance Teams
Game Play Mode: Force Live Fire Weapons

Rules Tab:

Enable Multiplayer cheats: Off
Show Death Messages: On
Rounds Per Match: 14
Round Time Limit: 6 Minutes
Spectator Rules: Players only first person view
Scoreboard Display Rules: Scoreboard always available
Disable Player Shadows=Checked
Friendly Fire Roe Limit: 150
Kick Player for Early Roe: Off
Roe Violations Options: Ignore Violations
Idle Player Kick Minutes: Disabled
Idle Player Kick Rounds: 20
HUD Options for Enhanced Difficulty: All Unchecked

Tournament Tab:

Match Name: [THANATOS]|=Company= Tournament Match
League Name: None
Tournament Name: [THANATOS]|=Company= Tourney
Home “Team”: Defending team
Away “Team”: Attacking team
Require Team Passwords: No
Requested Pause length: 180 seconds
Swap Sides Every: 7 rounds
Swap Delay: 180
Mission Planning time: Same as Live round time
Captain Request Delay: 30 Seconds
Delay Between Rounds: 15 seconds
Tie Breaking Rules: Allow Ties
Use Endex Rule: Off
Open All Weapons Slots: Off
Allow Team Captains: On
Random Side Starts: Off
May a squadron of beautiful vaginas find their way to your crotch by day's end.
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ξತಎತξ

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